As is our usual habit after I’ve had a baby, my hubby plays story-heavy games while I watch. We enjoy them together like a movie. This time, he’s been playing through Jedi: Fallen Order. And I remember what a Star Wars junkie I was back in the day. Although I liked the movies (original trilogy only, heh), my bag was always the games. And I mean the old games, like Dark Forces, X-wing, and Jedi Knight. The new movies haven’t interested me as much, and the games, while interesting, were usually inaccessibly placed on console only (like Force Unleashed). I think that’s why Destiny grabbed me, because it’s a lot like Star Wars.
Painted the above in an hour while the baby was asleep. Didn’t get the values bright enough, but it’s not bad for an hour.
Thinking about adventures my characters might have in the next expansion, which is on Europa. Which is an icy wasteland. Which means my characters get to wear fur! All the fluffs!
Sitting poses are the hardest for me to draw, so both these are sitting poses. It’s good practice.
I’m excited to announce that a new Vid:ilantes novella is available!
A novella that takes place a few months after Bloodbound. Kari and Jayesh send emails back and forth, slowly becoming friends. But Jayesh is dealing with a mysterious super, a knight in armor who can destroy supers with a touch. At the same time, Kari is watching a creepy house where the inhabitants are building an Atlantean waygate–technology that has been lost for three centuries. Can Kari and Jayesh trust each other enough to work together, or will the knight and his magitech destroy them both?
I didn’t mean for there to be a novella in this trilogy, but after Bloodbound, the characters needed some space to breathe. It also introduces the Big Bads of the final book, so it’s important to read. I guess it’s not really a trilogy anymore? 🙂
I feel like my artistic energy has dropped very low. I’m nine months pregnant, and I barely have the energy to do anything, let alone sit in a chair and draw. But here’s a few things I’ve managed to draw in the last few weeks.
Here’s Wrathion, from World of Warcraft. I’ve been interested in him since he was born in Cataclysm, basically the only uncorrupted Black Dragon. He immediately set about killing all the rest of his corrupted family, including putting out a hit on his dad. He’s only gotten more and more interesting with each expansion. This is his Battle for Azeroth look.
Commission I did a little while back. Tried some different shading techniques on it and I’m pleased with how it came out.
One of those pics that showed an idea more than being actual good art. :-p
After going through a really long slump, I drew this over a base, mostly to try out drawing the clothes. They’re kind of Starfleet, and I liked them. I’ve always loved strong diagonals in design.
So that’s what I’ve been up to lately … about 1 drawing per week, which isn’t much for the poor blog. Once I have the baby and feel better, I’m going to draw like a crazy woman.
Since I have a few nice progress shots of this pic, I thought I’d share them and show how this pic got started.
This is the finished pic. I really had fun with the smoky bar atmosphere, and I looked at a lot of bar and grill interiors on Google. They all seem to have the earth tones and low lighting in common. (Heck, I wouldn’t mind having lunch in some of those places. Some of them were really cute.)
Anyway, since I couldn’t find reference of the exact poses I wanted, I posed some of the 3D models in Clip Studio Paint.
It’s a painstaking process, getting the limbs and hands and heads and everything positioned just right. But it’s sure a lot faster than combing Google for somebody sitting in kind of the right position, then the arm doesn’t come out right and you can’t quite fix it because you can’t see it and just … argh.
Next comes the sketch:
Here’s the initial sketch, tracing over the models, adding clothes and gear, hair, faces, etc. The models are a nice shortcut, but I have to look up how to draw eyes every single time. Eyes, why are you so hard to draw?
I’m also trying to draw with more expressive hands, since human beings talk with their hands as much as they do their faces. I was pretty proud of the way the hands convey each character’s mood, here.
I guess I skipped taking a screencap of the inking stage, but you can see it here. My inking isn’t that great because I’m too impatient. So I went straight into making a value study. I wanted my characters to be sitting under one of those lights above the bar, with a darker background. Then I had to figure out what that kind of lighting does to the human face, so I had to go find reference for that. This took a lot longer than I expected, but it made the final version go much faster.
Some of the value study, I just painted over with a color set on Overlay and let the study show through. Other parts I repainted entirely because the study was messy. Since I am abysmal at drawing mechanical things like cups and bottles, I just grabbed some off Google and painted them into the scene.
This pic took me most of the week, so that’s all I have to show off. See you next week!
I sketched a lot this week, rather than really finish much. I’m trying to get better at using hands to emphasize expressions.
Concept art for Vid:ilantes 2. I needed to draw the wyvern, since he’s kind of important, and of course any excuse to draw Jayesh is fine with me. I also wanted to try a Studio Ghibli style for the background. Landscapes in Studio Ghibli films always have
1. Puffy clouds,
2. Deep blue skies
3. Green landscapes with a complementary undercolor,
5. Often a picturesque cottage of some kind.
Well, I put in everything but the cottage, but I might try that in a later pic. This was just a speedpaint, and I left a lot of things undefined.
And now, the sketches:
I really tried to convey the sense of the scene with the hands, here. Max is saying, “She’s gone. I just can’t get past it.” And Jayesh is saying, “You have to move on, man.” The hands are instrumental in conveying their expressions, here. I’d like to finish this one up, even if all I do is ink it. Love my Destiny characters. And their hair. So much fun to draw their hair.
My husband has been getting into Warhammer: Age of Sigmar lately (I blame you, Jeff!). He’s teaching the kids to build models with the eventual intent of playing the game, but you need a ton of minis to even play a small battle. Anyway, there’s these creatures called gryph-hounds, which are like griffins, except eagle/grayhound instead of eagle/lion. I have been amused by the mental image of the warrior dudes petting their hounds and going, “Who’s a good boy?” I mean, somebody has to train these beasts and give them treats when they kill people. 😀
And that’s all for this week. It’s been really relaxing to just do quick sketches and not worry so much about finishing things, so I’m hoping to do more of that this week.
I tried to make more art this week, but it’s been kind of hit and miss.
Here’s a Destiny warlock with a bearded dragon, kind of keeping with the pets theme from last week, of the guy with the sun conure. I forgot how much I enjoy drawing reptiles.
This pic started out as anatomy practice in a kind of fun pin-up pose. But anatomy is hard and I got frustrated, so I turned her into a Dawnblade. I also found a really cool fire brush in Clip Studio Paint that does perfect fire feathers. More practice is needed.
And then sometimes, you just have to draw dinosaurs. Dinos have always kind of been my comfort subject, so last night was just this fun scribble.
I started this week thinking, “I’m going to draw every day!” Then I got to writing a story that totally sucked me in, and wound up using all of my early morning time to write that, instead. On the plus side, it’ll be done in another week or so, if I keep writing as much as I have. More art after that!
Once I finish writing this book, I’ll have more brainspace for drawing, heh. I hope people enjoy reading this as much as I enjoy writing it!