I’m hitting homeschool burnout. I think February is just the burnout month, generally. Holidays are over, summer vacation is ages away, and school has stopped being shiny and fun.
My brother mentioned to me in an email, what would have his storytelling skills been like if he’d been allowed to play role playing games like Dungeons and Dragons at a young age? Which got my wheels turning.
DnD involves math and reading, the two things we’re really working on right now. Could I put together a simple system that the kids could play, that would make math and reading fun and almost unnoticeable?
I came up with a DnD fourth edition Super Light. Just the skill modifiers. A d6 for damage and a d20 for interactions. Anything above a 10 succeeds, anything below it potentially fails.
We built a Lego town and used mini figures for our guys. The first adventure, they kept skeletons from invading a town. The next adventure, they had six NPCs, one of which was a monster in disguise. They had to gather the ingredients for a special cake that would reveal who the monster was.
Yes, the cake exposed a lie. 😀
Now I’m wondering if I could do history this way. We could play the Puritans at Plymouth, and have a FarmVille mini game. And they’d get to interact with Squanto and Bradshaw and Miles Standish and all those other nifty historical guys.
I’d have to do a bunch of research, of course. But hopefully this would make our history reading a lot more fun.
It also helps with burnout. I don’t think we could do it forever–coming up with these adventures is hard work!–but it’s a nice change of pace.