Painting a wall

Concept art for a story idea. Indal the werewolf is banished to about the 11th century AD in the American Southwest. The only people around at that time were the Anasazi, which he can’t interact with due to time travel issues. So he leaves a record of himself the way they did–with cave paintings. Alas, later people think that the werewolf is a bear. Indal’s art skills were never very good.

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4 thoughts on “Painting a wall”

  1. Poor Indal, all stranded in time. But hey, at least here he doesn’t have anyone critiquing his wardrobe. And being so far back… Hrm… American southwest… so… Too far north for the Mayans and too far south for the Inuit, too far west even for the sailing Vikings and probably too far inland to cross paths with any adventurous Asian peoples. Any chance that he’d get to cross paths with your dino-characters?

    Or… If he did happen to interact with any of the native tribes… He could end up being regarded as a Shaman, right? According to native lore, it wasn’t uncommon for such people to take on the forms and/or powers of their guiding animals. Many of the tribes felt that animals were capable of speech and shapeshifting as well. So I don’t know if, for example, the Lakota would actually be inclinded to regard a werewolf much differently than a regular wolf or a human shaman with wolf spirit guides.

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    1. Actually, the Indians in that area in that time period were the Anasazi. I really wanted to work in some Mayans or Vikings, because this was technically during the Warming Period just before the Little Ice Age. But all that really happened was that the Anasazi made cliff dwellings and grew maize.

      He’s not allowed to interact with indigenous people because of time travel issues. Interacting with him would alter the future in all kinds of butterfly-effect ways. Really, he’s only in exile out there so he’ll die. The people who put him there are increasingly upset that he keeps on surviving.

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  2. Aha. The plot thickens.

    Uhm. But didn’t the Anasazi have any trading partners? Or wars? They may have been a relatively isolated culture but even so it wouldn’t have been a total garden of eden/no other people exist type situation, would it? And weren’t the Anasazi famous for mining and trading turquoise? Or am I thinking of the wrong peoples?

    Net-san, I do understand that you would like to observe sensible rules about time travelers not interferring with history but – especially in storytelling – rules are made to be challenged, yes? And one could argue that just by *being* in that era, he has already altered things. Even if he lived in hiding… Wouldn’t he sort of be competing with the natives for resources?

    Clearly, I can not know Indal as well as you do. However I have to say that he doesn’t strike me as being a total jerk. Therefore… If he were to see someone in serious and immediate danger of any sort… Earthquake, windstorm, wildfire, wild animals, a child falls into mine shaft… Whatever…. Then rules or not, wouldn’t he perhaps be tempted to try and help them?

    *shrugs* It’s your character, it’s your story, it’s your art. Do whatever makes you happy.

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    1. That might be fun to explore in later stories. Right now, most of the action takes place in present day, but Indal still carries the desert around in his head. Culture shock and all that. I would like to have some fun in the past, though. The Anasazi intrigue me.

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