Bad Hostage Idea: Step by step

I had this picture in my head of Shadow holding Blaze hostage with a gun to her head, for some reason. Upon thinking about it further, I decided to add Silver in there, holding a Chaos Emerald. So we know why Shadow’s willing to bother taking Blaze hostage, not knowing that she’s practically a walking fire elemental.

Here’s the initial sketch.

And now with ink …

Nice and crisp.

I’d seen an interesting pic on DA somewhere that used diagonal lighting across a face, and it made it really pop out and be interesting. What struck me most is that light travels in a straight line across a solid object, straighter than I’d thought. So I set about trying to duplicate that effect.

Rough background with some basic color showing where the edges of the light beam ended.

I wanted some kind of a brick wall behind them, so I poked around in Painter’s Image Hose library, and came up with this in about ten seconds:

Just set that layer to Overlay …

Perfect! I thought about adding some graffiti to it, but later decided that it would distract from the standoff between the characters.

Time for the shading.

Alas, this is the refined version. I forgot to take screenshots of the coloring process. Basically I scribbled in the shadows and went over it with the Soft Blender tool, then scribbled some more, then went over it with the Soft Blender tool. The highlights went on very last.

And last but not least … the magic!

All done in about two hours, which is pretty quick for me. Working with such heavy shadows lets me cheat a lot. I remember why I love doing pics set in the dark with small light sources. 🙂

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